Showing posts tagged with nds:
Game Of Sound is an audio visual software which generates algorithmic music based on cellular automata. The name comes from John Conway's famous Game Of Life. The dynamic system of cellular automata is used to generate sounds and visuals at the same time. The unpredictable states of the automata lead to complex and surprising sounds and visuals.
The software interfaces with Open Sound Control (OSC) to other audio software (pure data, max/msp, Reaktor) which does the audio synthesis.
Game Of Sound can be interactively played by one or more performers.
GP2X version 1.0.0
Game of Sound for Gamepark's open source linux handheld console GP2X.
Nintendo DS version.
„BLACK CIRCLES“ is an experimental software, developed for nintendo's DS handheld console. It's a mixture of a game, simulation and generative music. The project was developed in collaboration with Aurelio Lucchesi.
„BLACK CIRCLES“ is evaluating the console as an artistic and playful tool and means of expression. Beyond super mario black circles are part of a simulation and produce disturbing noise. The game can be controlled by touchscreen and motion sensors.
even more fun with ds motion card! (not shown in youtube video..)